
Join Demo, ELEMENTORS is LIVE!
A downloadable game for Windows, macOS, and Linux
JOIN DEMO, ELEMENTORS IS LIVE!

One unit. Two synergies. Zero take-backs.
ELEMENTORS is a creature-merge autobattler where every unit on your board counts toward two independent synergy axes at the same time: its creature type (Beast, Dragon, Insect…) and its element (Fire, Ice, Shadow…). 13 types × 13 elements (DEMO: 7 types x 6 elements), fully orthogonal — the same Dragon can anchor a Dragon build in one run and a Fire build in the next.
Your elements come from a die you built yourself
Before each run you forge a d12 elemental loadout: 8 faces you pick (repeats allowed), 4 rolled at random. Every round you roll two dice for free and stash the results — those are the elements you'll infuse into your creatures.
And here's the catch: applying an element is permanent. That bare Beast becomes a Fire Beast forever. Commit early for tempo, or hold your stash for the perfect unit — every infusion is a small, irreversible bet.
Merge, cascade, dominate
- Buy creatures, position them on a 6-slot hex board — front, mid and back rows all play differently.
- Three identical units auto-merge into a 2★. Three 2★ merge into a 3★. Basic.
- Type synergies reward deep, merge-heavy commitment. Element synergies reward wide, flexible drafting. The best boards do both.
A run is a gauntlet
Survive 30 rounds (DEMO: 15 rounds) of escalating opposition: PvE creeps, PvP team snapshots, and of course, bosses. Fights are fast by design — no unit shuffling, no 3-minute stalemates. Win the run and keep going.
Features
- Two orthogonal synergy systems — every creature contributes to both
- 13 elements × 13 creature types × 3 star levels
- Pre-run dice building: your economy of elements is a build choice, not a shared pool
- Permanent element infusion — decisions stick
- 30-round runs, build-win-repeat
- Hand-crafted pixel art world
> JOIN DISCORD COMMUNITY <
Built with
Godot 4.6, GDScript. Pixellab.
| Updated | 9 days ago |
| Status | In development |
| Platforms | Windows, macOS, Linux |
| Author | ORPG |
| Genre | Strategy |
| Made with | Aseprite, Godot |
| Tags | Auto Battler, Deck Building, Fantasy, Indie, merge, Pixel Art, Singleplayer |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code, Graphics |






Comments
Log in with itch.io to leave a comment.
It's really cool, I hope there is an endless mode coming soon.